Wednesday, May 29, 2013
60 minute head study. It's pretty unrewarding to spend an hour on a painting only to notice the girl's eye is way off to the left and then having to move it over as opposed to painting.
20 minute quick paint. Today was extremely tiring and I was falling asleep so I couldn't spend long.
Monday, May 27, 2013
Sunday, May 26, 2013
Friday, May 24, 2013
I'm trying to develop the habit of doing a painting a day again. For my first, brand new attempt I decided this piece needed to have meaning. It needed to symbolize my journey as an artist. What's it like to be an artist? Shrouded in darkness, because we spend our lives inside dark rooms painting. It's like, you're in a forest. A dark forest. (Notice it's not at the beginning of the forest. No, I am already entrenched deep inside the forest. There's no turning back. Forward is the only option.) In the middle of the forest. Surrounded by trees that obscure your vision, along with the mist. Because mist is artistic. It also makes it so you don't have to draw the background. Because, honestly, who wants to draw that many trees? Not me. But I digress. The journey of the artist is like traveling in an isolated, dark, obscured forest. While you may not be able to see, there's a path. A very clear, obvious path in this example. Smart artists don't carve their own way, but instead they follow the footsteps laid down by those who came before. Or tire tracks as this painting may suggest. This painting is all about the spirit of the artist.
Or perhaps I found a photo that had a nice composition and foggy atmosphere. Who can say for certain?
Wednesday, May 22, 2013
Saturday, April 6, 2013
With these daily paintings/sketches, I had the best of intentions. Tragically the beginning of the semester and an unexpected course load destroyed my effort and it was pretty much abandoned. However, I will say these helped me out a lot and I plan on picking it up again at the end of the semester and hopefully actually carrying through with it. Until then, here's the first half that never got posted.
I was becoming happy with my progress in Sai, but I felt like I should really be working in Photoshop since it's industry standard. Sai was abandoned and no one really uses it professionally, and Photoshop is alive and thriving. There's a lot of resources for it, and I felt I would be able to adapt my Sai skill set successfully to Photoshop.
And then I did this. Without my favorite Sai brush, I was lost and in pain. I got a bunch of new brushes before this painting and it shows. So much shame. I resist the urge to flee back to the comfort of Sai.
The next day I happened to be looking at Bill Cone's blog. I loved his work and found it to be very inspiring. I loved the look of his pastels, so I tried painting in a way that resembled pastels. I actually kind of like this one, but I was sure it would be a style that wouldn't be particularly useful for creating pretty paintings.
I knew I just needed to find a go-to brush that I liked. This one sadly was it, but it wasn't too bad.
I tried making my Sai brush in Photoshop. Photoshop just can't replicate the awesomeness that was my brush, but this was kind of cool. To be continued.
Saturday, January 12, 2013
Friday, January 11, 2013
It's been awhile since my last update. I started trying to be more experimental with my daily sketches.
I drew this for an art collaboration with Johnathan Apilado, but his identity was a secret because it was a Secret Santa thing. I decided to add value myself for fun and it turned into this.
I bored quit this one, then came back later and added some textures to try them out. I still don't particularly like it.
A portrait of Juliet from Lost. She was one of my favorite characters.
|For each lemon added to lemonade, you need at least one bag of sugar.|
Character design for my character Kayah. I mostly went on memories of tribal clothing (generalization) and didn't really look anything up. She's from a tropical environment. She's usually nude, but I thought I'd design some "family friendly" clothes. Her clothes are more masculine than feminine because she's a hunter, so wearing a skirt would be impractical. The goal for her top was something functional that would support and restrain her breasts rather than arbitrary modesty.
Character design for my character Aesane. I was trying to incorporate elements from ancient Greece and Persia in her design. She's Kayah's foil. I was trying to use a similar silhouette to what she wore when I designed her as a teenager. Not sure if I want her shorts to fit better or be poofy.
Started feeling a little insecure about my painting skills so I started painting environments from photos. I thought about posting my reference but I wasn't trying to copy them, so comparing them wouldn't be very productive.
Cool light/warm shadows is hard to pull off.
A portrait from a photo. I don't know the model's name.
Little bit of fan art of an aged up Spinelli from Recess. Not sure where it came from.
Another portrait of Lost's Juliet. I anted to try drawing her instead of painting.
|Your move, kitty cat!|
I wanted to think more about lighting than local color, so I painted a forest lit by violet light.
I'd like to have an emotion/story in mind for these environments in the future. It's hard not to get bogged down in the technical aspects of painting and to remember story.